Saturday, July 26, 2014

Finite & Infinite Games...as dance...


An interdisciplinary dance film, Finite & Infinite Games, is a celebration of unity and color. Filmed at Judson Memorial Church in 2010 and premiered at Art Basil Switzerland, Games draws inspiration from philosopher James P. Carse’s “Finite and Infinite Games: A Vision of Life as Play and Possibility.” The suite of nine dances, directed and choreographed by Katherine Helen Fisher, explore the individual’s quest for generativity within community.

Visual artist C. Finley created the 48′x12′ non-repetitive geometric painted canvas as a comparative replication of the dance. Costumes by fashion designer Gai Mattiolo. Film by RJ Muna. Edited by Sam Chase. Score by Phillip Glass, Moondog, Michael Nyman, Riff-Ola, Food. A thisiswater Production.

Live performances of Games were presented at Judson Church and at Danspace Project in 2011.

Sunday, July 20, 2014

Age Hacking with AAARG!


Back in 2011, when I published The Tao of Aging and Method Aging and the Infinite Game, I planned a third book to complete what I envisioned being a trilogy about aging. I took a turn in the road and found myself making a film (totally unrelated to aging) instead. Other zigzags have appeared since (e.g. an upcoming visit to Brazil...more on that in another post), but despite these meanderings in the drift, I can now announce that the third volume in the aging trilogy, AAARGH! Action Aging Alternate Reality Game, will appear before the end of the year. 

For info on the other two, please visit: http://www.amazon.com/Charles-Webb/e/B004L6SY7U/ref=ntt_dp_epwbk_0

Thursday, July 17, 2014

Borges' Labyrinth



The passage below is from James E. Irby’s introduction to Jorge Luis Borges’ Labyrinths, a collection of short stories, essays, and parables all too easy to get disturbingly lost in. He’s writing about the “creative deception” Borges uses to dissolve boundaries we take for granted, such as the distinction between literature and life:


“We are transported into a realm where fact and fiction, the real and the unreal, the whole and the part, the highest and the lowest, are complementary aspects of the same continuous being: a realm where ‘any man is all men’, where ‘all men who repeat a line of Shakespeare are William Shakespeare’. The world is a book and the book is a world, and both are labyrinthine and enclose enigmas designed to be understood and participated in by man. We should note that this all-compromising intellectual unity is achieved precisely by the sharpest and most scandalous confrontation of opposites.”

Monday, July 14, 2014

Alternate Reality Gaming

Cinemorphics suggests that "you" are similar in many ways to a fictitious character in a film or novel and can be re-written. This re-write creates an alternate reality which "you" can then inhabit as you begin to perform your new persona in the "real" world. This method resonates in interesting ways with the world of alternate reality gaming, which we will explore.

Here is a short video from an ARG group in Belfast.




More detailed information may be found here... http://cinemorphics.blogspot.com/p/alternate-reality-gaming.html

Thursday, July 10, 2014

Embracing Our (Many, Many) Selves

The Voice Dialogue method and Psychology of Selves developed by Hal and Sidra Stone have important implications for Cinemorphics. The short videos below are part of an Introduction to Voice Dialogue series... 

Hal Stone: The Total Self (excerpt) -- A Thinking Allowed DVD w/ Jeffrey Mishlove


The second video, Introduction to Voice Dialogue, is actually the first in the series. At the end of the video the second in the series will begin automatically, then the third, etc. There are nine videos in this series covering various aspects of the Stone's work.

Thursday, June 26, 2014

"Church of Facebook" & Cinemorphics


This view of the increasingly pervasive use of social media in identity shaping has important implications for possible uses of Cinemorphics.

From Fraser Hamilton...
Is Facebook the new religion?
in Interaction design
Today I listened to an interesting interview with AS Byatt, the Booker Prize-winning author.
She suggested that social networks, formed and nurtured in applications such as Facebook and Twitter are replacing religion as way of identifying ourselves. Facebook is being used as a mirror.

In generations past, religions were defined people and societies: what is acceptable, what the social norms are, how to behave, and so on. However, with the demise of religion (at least in the west), we’re now looking at reality as it really is. We’re left to work out how to say who we are.

While the broadcast media – press, TV, radio – help us define ourselves, increasingly social media such as Facebook, Twitter and blogs let us work out who we are. We ask ourselves “How do I differ from this person?”, “Is this something I would do?”, and so on.


With religion playing less and less of a role in our lives, we are coming to learn that you only exist if you tell people you are there.

Monday, May 19, 2014

Psychology Today Article & Cinemorphics















































Here's an article that obviously can be read from the POV of Cinemorphics:

http://www.psychologytoday.com/articles/201404/reinvent-yourself

The article discusses WHAT to do to reinvent yourself, but comes up short in the "how to do it" department...i.e....the METHOD.

Cinemorphics adds the Method to the madness of re-creating your self.